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CV

Senior Unity Technical Artist / Graphics Programmer πŸ”— LinkedIn

Hello, I’m Vladimir Kurkin. I’m a game developer with more than 10 years of experience in professional games industry. From Technical Art to Graphics Programming to Indie Development. I don’t claim to know everything there is gamedev related, but I can certainly share some knowledge.

🧾 Summary

Experienced Unity Technical Artist with a strong focus on shader programming, render pipeline optimization, RnD, and tool development. Skilled in building scalable, artist-friendly solutions within Unity, including editor extensions, procedural animation systems, and graphics optimization workflows. Proven ability to bridge technical and creative needs, with a solid secondary foundation in graphics programming and rendering techniques.


πŸ’Ό Work Experience

Freelance / Personal Projects

Graphics Programmer / Technical Artist / Solo Developer Sep 2023 – Present | Tbilisi, Georgia


OneUp Games

Main Project: Urban Heat

Senior Technical Artist Oct 2022 – Sep 2023 | Tbilisi, Georgia


Game Insight

Main Project: Guns of Boom

Lead Technical Artist Nov 2021 – Jun 2022 | Moscow, Russia

Technical Artist Nov 2017 – Sep 2020 | Moscow, Russia

Junior Technical Artist Nov 2016 – Nov 2017 | Moscow, Russia


Independent Game Developer

Solo Developer Apr 2013 – Nov 2016


🧠 Skills

Primary Expertise:

Languages